How Was Everyone’s Christmas?

How was everyone’s Christmas? :-)

I must admit, I have not got so excited about Christmas this year as I have done before. But I did have a great time :-)

Not just for the presents either, although I got some great presents (a PS3 and a Phone among other things), but for seeing my family, and for having a relaxed but very enjoyable two days.


Christmas morning my Nana and Grandad came round, and we went for a walk round the park with their dogs, which I always enjoy doing :-) We then walked back home, and ate some mince pies and opened some presents.

Then when they had left we started preparing lunch. And no, not the ordinary Christmas Lunch…. an Indian Banquet :D

We made Reshmi Kebabs for our starter, with Bhajees, a Carrot Salad and homemade chutneys.

For main, a Goan Chicken Curry with Dahl, Rice, Flatbreads (and more of the delcious chutneys we had with starter).

And finally, for dessert, Ice Cream made with a real vanilla pod (which was quite special) with a shortbread biscuit.

WOW! :-)

Boxing Day

On Boxing Day we went to our Gran and Grandads, where we had a lovely roast lunch, and then Christmas Pudding (yes, all a little more traditional :D ). I was given a Nokia Lumia 520, which I am now figuring out how to use. I can also use it to connect to the internet (and for free at home).

We also got some great Ps3 games. If you have a Ps3, I would strongly advise Little Big Planet (especially if you like games such as Donkey Kong Country- which I loved), Fifa 14 (GREAT football game!), and Little Big Planet Karting (if you like Mario Kart this is perfect). Haven’t tried all of my games yet :-)

Georges Unit Expansion Mod for Civilization 5

Hi guys, I am just posting to say that I have now finished my Civilization 5 Modification which I have been working on for a long long time! If you play Civ5, then you can download my mod either at on the CivFanaticsForums (as a Winrar Zip Archive) or can download it on the Steam Workshop- simply search for “George’s Unit Expansion Mod”

Let me tell you now all about my mod:

Requires BNW and Gods and Kings!

Georges Expansion Mod enhances gameplay and adds 9 new Units. All the units are unique, with their own abilitys and promotions and are all designed for different purposes. Most have their own unique unit art defines, and all have their own unique unit flags (the little icon that appears over the Unit’s head) and icons. Hope you enjoy :-)

NEW UNITS __________________________________________________ __

A civilian unit, able to build improvements faster than the Worker. Cannot be purchased or produced. When an enemy Great Person, worker, settler, missionary, or inquisitor is captured, it will be transformed into a slave (as of course Great people previously disappeared/were killed, making there no advantage to capturing them, plus missionarys etc stayed as the enemy’s religion, which meant that you then simply had to delete them as they were useless).

Javelin Thrower – Unlocked Bronze Working
8 Strength
8 Ranged Strength
2 Range
3 Movement

The Javelin thrower is meant for hit-and-run attacks, as it can move in, throw its javelins, and then move out (as it can move after attacking). It has a bonus vs fortifed units.

Longbowman- Unlocked Machinery (no longer the English UU)
12 Strength
12 Ranged Strength
2 Range
2 Movement

Realistically, the longbowman had less range than the crossbow. It was however, quicker to reload, and so can attack twice.

Sentry – Unlocked Chivalry
16 Strength
1 Movement

The Sentry is weak when outside of its territory, but in friendly territory has a 50% Bonus. The Sentry is designed to guard your cities (one is advisable as they cost 2 extra gold maintenance), and to keep a lookout- it had an extra three sight. The Sentry requires a Castle in the city.

Warhammer – Unlocked Steel
16 Strength
2 Movement

Has a 50% Bonus against Swordman or Longswordsman units (which – if they have Iron – the enemy would be using in battle at the time the Warhammer is available).

Gun Carriage – Unlocked Chemistry
Req 1 Horse Resource
14 Strength
20 Ranged Strength
3 Range
6 Movement

The Gun Carriage is an alternative of the Cannon. It is a mounted unit, not a siege unit (and thus has no bonus vs cities!) It has 6 moves, but its moves end when it enters rough terrain. It doesn’t need to set up to attack.

Sniper – Unlocked Rifling
26 Strength
26 Ranged Strength
2 Range
3 Movement

The Sniper is the upgrade of the Javelin Thrower, and uses the same tactics/is designed for the same reason: Hit-and-run attacks. It has three movement, and can move after attacking.

Self-Propelled Artillery – Unlocked Dynamite
20 Strength
30 Ranged Strength
3 Range
7 Movement

The upgrade of the Gun Carriage, an equivalent to the Artillery. Again, the Self-Propelled Artillery is not a Siege Unit, and has no bonus vs cities.

Crocodile Tank- Unlocked Combined Arms (now England’s UU)
Req 1 Oil Resource
65 Strength
70 Ranged Strength
2 Range
5 Movement

CVR(T) Scimitar- Unlocked Combined Arms
50 Strength
5 Movement

The CVR(T) Scimitar is the only other scouting unit bar the Scout. It has 5 movement (not affected by terrain cost).

UPDATED UNIT UPGRADE PATHS ___________________________________

Chariot Archer – Gun Carriage – Self-Propelled Artillery – Rocket Artillery

Javelin Thrower – Sniper – Machine Gun – Bazooka

Archer – Composite Bowman – Crossbowman – Sniper – Machine Gun – Bazooka

Longbowman – Sniper – Machine Gun – Bazooka

Warhammer – Musketman – Rifleman – Great War Infantry – Infantry- Mech

CVR(T) Scimitar – Modern Armor – Giant Death Robot

How To Unpack A Winrar Zip Archive

Unpacking one of these files is simple. To unpack my mod, simply right click on the package, click extract files, type in where you want the package to be unpacked/sent to. Click OK, and there you have it: the Mod files. Wherever you sent them to, they need to be placed in (Docs:) My Games/Sid Meier’s Civilization 5/MODS to work.

Civ: Maps, Mods, Resources and Polls

George's Civ Map Screenshot copy

After finishing my map, I finally got time to try it out! It’s a pretty cool map, but there weren’t as many resources as I thought I’d put on. It looked a little… empty :-)┬áMaybe I’ll modify it. What do you think?

When studying the resources closely, also, I found that I’d put more Uranium on the map than any other Strategic Resource. Which Strategic Resources Would You Say Are Most Vital?

And one more thing. I started the game many times to check if it wasn’t just a coincidence, and it certainly wasn’t; every time I’ve played on this map, I always start in the same place, and I’d set 10 starting points. Any idea what the problem is? I’d really appreciate your advice! Thank you!

Civ Map Finished!!!!!!

I told you a few days ago that I was making a Civ Map. Well, yesterday evening, I finally finished it! No wonder I’d been taking so long with it though; I’d been doing every single tile individually, when I realized you can paint hexagons of 32 tiles onto the map in one click! :roll: … Well, at least I’ll know for next time :lol:

George's Civ Map Screenshot copy


Starting Points:

10 Player Starting Points

7 City State Starting Points

Width- Roughly 45 Tiles Wide

Height- Roughly 70 Tiles Tall

Barbarians- 6 Barbarian Camps + 19 Barbarians

Vital Strategic Resources:

14 Uranium Spots (Either 4 or 2 in quantity)

7 Aluminum Spots (Either 4 or 2 in quantity)

6 Iron Spots (Varying quantity- mostly 4-6)

4 Horses Spots (Varying quantity- mostly 6)

Also several coal and many oil (Esp. around the coast)

Terrain- Mostly Grassland. Also Plains and Desert. Very few tiles of snow/tundra.

Today, I’ll be making it into a mod and playing on it :D


Please feel free to ask any questions about the map, or civ gameplay, or anything relevant :D

New Custom Civ Map Made Using ‘World Builder’

Bombing Stockholm

Civ Map

I am currently making my own custom Civ Map. Over 20 tiles wide and over 20 tall, this is the ultimate map. Rich in resources, and with vital resources in settling range of your starting point, this should be an excellent map to play your first game of civ! This map is a perfectly balanced map, containing desert, plains, jungle, grassland, tundra and snow. Wondrous mountains split the scapes and territories. Contains over 10 Starting Places For Players and over 5 City State Starting Places. A truly brilliant map whether starting in the future or ancient era!

Civ Progress

My favourite victory is certainly domination :-) And that’s what I’m aiming for on my current civ game! As Harun Al Rashid, I have conquered the empires of Bismarck, Sweden, Oda And Suleiman, as well as taking the capitals of Dido Of Carthage and Maria Theresa. All I need to do now to win the domination victory is conquer Moscow, Catherine Of Russia’s capital! It shouldn’t be hard, as I have St. Petersburg through a trade for 17.000 Gold, which in right next to Moscow (And within a Nuclear Missile’s Range certainly)!

Sinnoh Legendary Pokemon Poll

Unova Region Pokemon Board Game Idea

  • START! The Beginning of your adventure.
  • You defeat the first Gym Leader. Roll again.
  • You make a Shortcut with TMo1 Cut. Move forward two spaces.
  • You are stuck in a wild Pokemon battle. Miss a go.
  • You are thanked for returning the Dragon Skull to Lenora. Roll again.
  • You are stopped by a man hiding behind the bins. Miss a go.
  • You get sucked into quick sand. Move back two spaces.
  • You heal your Pokemon in the healing centre. Roll again.
  • Bianca drags you into the musical theatre. Move back two spaces.
  • You get Fly from Bianca and zoom ahead. Move forwards three spaces.
  • You get lost in Twist Mountain. Miss a go.
  • You must go back to Relic Castle. Move backwards four spaces.
  • Drayden gives you a lecture on Dragon Pokemon. Miss a go.
  • Pass through the Badge Check Gates. Move all opponents behind you back two spaces.
  • You get lost in Victory Road. Move backwards two spaces.
  • You defeat the Pokemon League. Move forward 3 spaces.
  • You are defeated in battle by Ghetsis. Move backwards 5 spaces.
  • FINISH! You are the Unova Champion!!

A Snippet From My Diary- Anointed

We played scrabble at half seven. While we played it, we had some 1% alcohol cider. I didn’t like it the first sip I took, but by the last, I was enjoying it very much. (Addictive?! Sugar! Alcohol!). Both teams (Me+Dad, Rafe+Mum) did very well, and both got on the triple words. I’m sure we learnt some new words again. Well, came across; I can’t remember even 1 now!

Right near the end, I spotted Rafe trying to put on his poker face (he’s not very good at it ;-) lol) – they had a good’n. At the same time, I’d found a word to put down- Damn. (I had the amn). There was two Ds on the board I could have put it down on. I chose one of them completely randomly, and Rafe’s head drooped. I later found out, they were going to use the D to make anointed, which would have been like the best word ever (except from when Dad put down galoped on his first go – putting all his letters down!). Phew! We lost by about 40 points still, but the main thing is, we got a good score! We got over 260. Mum got around 300. If they’d got that Anointed though, they’d probably have got more near to the 400s.

What a game!!


Just yesterday, I got my 500th follower. I just want to say a huge thank you to all my followers, and also to everyone else who sent me likes or nice comments :-)

Love George xx

P.S: I’ve also gotten my 1,000th like today. Thanks for that, too!!